Same camera options as the park creator, just without the same UI. One person building roller coasters could concentrate on the design of the coaster, and another person can focus on placing surrounding decor around the coaster itself.ģ. Theres so much possible micro-management that I personally think could add to a fun Co-op experience. Co-op - Friends can join on each other via steam or an in-game lobby, decide among themselves who does what whether its park management, economics, aesthetics, etc. Almost like a survival mode where your quality of life depends on the park owners ability.Ģ. Guest Mode - Simply have a person join from a lobby-like interface and let them walk around like an NPC to ride things, explore, and possibly have needs such as restroom, food or maybe rest. But fair Warning, I'm not responsible for mistakes, game mods or actions taken by mods installed. ![]() ![]() I've had two different ideas for this so far:ġ. It wouldn't probably sit well to use a system with random people joining and possibly ruining your park just to grief, but for friends to join up on each other would be a pretty cool concept. Banshee, Kings Island Faced my fear of roller coasters yesterday I was the most proud of Banshee and had to take a pic. I haven't seen any simulation games like this with Multiplayer / Co-op in the past, but have always thought it would be great for somebody to break the ice and just try the concept out.
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